Cs Go Bomb Timer Command

  1. Csgo Bomb Timer Sound Command
  2. Cs Go Pause Timer Console Commands Bomb
  3. Cs Go Bomb Timer Commands
Command
Good for practice!

The CS:GO Bomb Timer Chroma application is useful for new players in Counter Strike - Global Offensive. There is (almost) no setup with the application, simply follow the simple instructions shown on screen throughout the installation. Cs go command, shorter time to wait after win/loss Is there a cs go command that makes the time after a win/loss much shorter? Checked a list but there are around 2000 commands there.

When practicing in an offline game or private server, it definitely isn't convenient for the round to end just shy of two minutes after it started. With commands, you can extend the duration of round to make it longer or practically unlimited.

In order to use console commands, the developer console needs to be enabled. This can be done under 'Game Settings' in the settings menu (view our guide for more help). You can open the console by pressing ` (grave) or ~ (tilde) on your keyboard.

Entering the following line of commands (copy and paste) into the console would give you an infinite round time and restart the game automatically:

mp_roundtime_defuse 60;mp_roundtime_hostage 60;mp_roundtime 60;mp_restartgame 1Copy

If you're practicing and also want the ability to buy at any time, from any location in the map, entering the following command would do that:

mp_buy_anywhere 1;mp_buytime 60000Copy

If you want to know what each of those commands in the above list does, below they are explained.

As we aren't sure what type of game you (the reader) wants to give unlimited round time in, we set the round time to 60 minutes (the highest it can be) for all three possible game modes. The mp_roundtime_defuse is used to set the time of rounds in competitive and casual demolition (normal) games:

mp_roundtime_defuse 60

The mp_roundtime_hostage command sets the time of rounds in hostage games:

mp_roundtime_hostage 60

The mp_roundtime command sets the time of rounds in all other games:

mp_roundtime 60

The mp_restartgame command restarts the game, so that the changes take effect:

mp_restartgame 1

Csgo Bomb Timer Sound Command

That's all there is to this guide. If you're practicing in CS:GO, you might also want to give some of these pages a read:

TaskCommandDescription
Change RCON Passrcon_password passwordReplace password with the rcon server password to gain access to all the rcon commands.
Change Levelchangelevel map_nameThis command allows you to change the map.
StatususersLists the current players names with id and wonid.
Kick Player Namekick nameIf you need to kick a player replace name with the players name.
Kick Player IDkick #numberIf you need to kick a player replace number with the players number.
Ban Player IDbanid time #numberIf you need to ban a player replace time with the amount of time you would like to ban them
Server Passwordsv_password passwordTo password protect the server replace password with the games password.
Restart Gamesv_restart timeResart the game, both teams scores are reset as is money. replace time with a value upto 10.
Restart Roundsv_restartround timeResart the round, replace time with a value upto 10.
Frienly Firemp_friendlyfire numberReplace number with 1 to turn friendly fire on or 0 to turn it off.
Chase Cammp_forcechasecam numberReplace number with 1 to force chase cam mode or 0 to disable it.
Round Limitmp_roundlimit numberReplace number with the amount of rounds before the level changes.

Cs Go Pause Timer Console Commands Bomb

Pause

Cs Go Bomb Timer Commands

Round Timemp_roundtime numberReplace number with a time in minutes - normally 5 (3-15 allowed).
Time Limitmp_timelimit numberReplace number with the time in minutes for each map - 0 = no time limit.
Say something though serversay textSends a message from the server admin to the screen which all players can read. replace text with the message.
Color Messagecm_say @@r textSends a color message to the centre of the screen. replace r which is red with g for green y for yellow etc. replace text with the message.
Restart ServerquitRestarts your server
Staring Moneymp_startmoney xThis integer value controls the amount that players start with at the beginning of a new map or when they join a server. 800 is the default and the minimum value, while 16000 is the maximum.
Deatailed Logmp_logdetail xUse this bitwise svar to control the depth of your logs. Be warned, these options can eat away hard drive space and CPU cycles. Use 0, the default, to log no attacks, 1 to log enemy attacks, 2 to log teammate attacks, and 3 to log both.
Player IDmp_playerid xThis variable controls what players see when they put their crosshair over an enemy, a hostage, or a teammate. At 0 (the default), the player see's all popups with team colors. At 1, the player sees their teammates and hostages, with team colors. At 2, players see no popups.
Fadingmp_fadetoblack xThis is also to combat ghosting, but is more harsh. 0 will have no affect on the game, while 1 will disable chasecam and any sort of death cam at all. The client's screen fades to black instantly after death. One boon of this setting is that corpses stay around for the entire round. Useful for clan matches.
Buying Timemp_buytime xA floating point (decimal) value to determine the buy time in minutes. E.g., '1.25' equals one minute and fifteen seconds of buy time (this is not the pause, but the time where it is legal to purchase stuff). The minimum value is 0.25 and there is no maximum.
Win Limitmp_winlimit xThis, of course, is an integer (whole number). When a team reaches this amount of wins (before the timelimit or the roundlimit is reached), it has won the map. 0, or disabled, is the default.
Spectatorsallow_spectators xSetting to 1 will allow spectators, while 0 will disallow them. These are non-playing spectators, not dead people.
Team Killer Banningmp_autokick xThis variable is defaulted to 1. Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off'.
Team Balancingmp_autoteambalance xThis variable is defaulted to 1. Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'.
Bomb Timermp_c4timer xThis variable is defaulted to 45. Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds.
Use Flashlightsmp_flashlight xThis variable is defaulted to 1. Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'.
Hear Footstepsmp_footsteps xThis variable is defaulted to 1. Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'.
Freeze Players For Buyingmp_freezetime xThis variable is defaulted to 6. Sets the amount of 'freeze' time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable.
Hostage Kill Kickingmp_hostagepenalty xThis variable is defaulted to 0, or disabled. Sets the number of hostages a player can kill before they are booted from the server.
Number of more players on team can have over anothermp_limitteams xThis variable is defaulted to 2. Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting.
Log Chat Messagesmp_logmessages xThis variable is defaulted to 1. Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off'.
Map Vote Rationmp_mapvoteratio xThis variable is defaulted to 0.6. Set the ratio of players required to vote on the same map before a map will change. The default is 0.6 , which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0.
Kick Vote Rationmp_kickpercent xThis variable is defaulted to 0.66. Set the ratio of players on someone's team required to vote to kick the 'someone.' The default is 0.66, which means that 66% (2/3rds) of the players on his team must vote him off in order for him to be kicked. The range is 0.0-1.0.
Team Kill Punishingmp_tkpunish xThis variable is defaulted to 1. Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off'.